
Design Preview
Design Preview


01 Research
01 Research
This project began with research on student socialization through surveys and interviews. We asked students how they think about socialization on campus.

Design Challenge
Design Challenge
In a world where phones dominate our downtime, how can we bring students back into meaningful conversations and improve socialization on campus?
How might we redesign the analog CD player for today’s digital generation by integrating modern technology while maintaining its nostalgic value and minimalistic aesthetic?
02 Ideation
02 Ideation
Bloom began with a simple question: how can light bring people together rather than sit quietly in the background?
These early sketches explore the idea of a small, portable “petal”: a light module that feels personal in your hand but activates collectively.

03 Process

04 User Testing





