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Sharge Pixel 2.0


Iteration of the Sharge charger block that enhances everyday usability through intuitive and tactile interaction. Turning a technical device into an approachable, thoughtful product.

Duration: 3 Weeks

Focus: Consumer Electronics

Tools: Fusion 360, KeyShot

Design Challenge

Design Challenge


How might we make the Sharge Charger more appealing to the user?

How might we redesign the analog CD player for today’s digital generation by integrating modern technology while maintaining its nostalgic value and minimalistic aesthetic?

01 Research

To begin, I tried to understand the users' charging behaviors. Blending user habits, market insights, and engineering perspectives to uncover opportunities for an improved charging experience.

To begin, I tried to understand the users' charging behaviors. Blending user habits, market insights, and engineering perspectives to uncover opportunities for an improved charging experience.

Design Approach

Design Approach


Improve the user interaction by replacing confusing displays with a clear indicator for more intuitive feedback.

How might we redesign the analog CD player for today’s digital generation by integrating modern technology while maintaining its nostalgic value and minimalistic aesthetic?

02 Ideation

02 Ideation

Based on the research and feedback, I redesigned the charger into a more intuitive and tactile experience that feels effortless in everyday use.

Based on the research and feedback, I redesigned the charger into a more intuitive and tactile experience that feels effortless in everyday use.

03 Final Model